High
Hedge
Location code: AR3200
Next stop: South
Beregost Road (South from Beregost)
Non-respawning: Gnoll,
Gnoll Slasher, Gnoll Veteran
Respawning: Black Bears, Brown
Bears, Cave Bears, Flinds, Ghasts, Ghouls, Giant
Spiders, Gnolls, Gnoll Elite, Gnoll Slashers, Gnoll
Veterans, Huge Spiders, Skeletons, Wild Dogs, Wolves
Sleep disturbed by: Ghasts, Skeletons
Waylaid by enemies: Mini-Guide
N: Lion's Way (AR5900 - 20%)
E: Beregost
S: Red Canyons (AR5900 - 20%)
W: Shipwreck's Coast (AR5900 - 20%)
Kivan
Talk to this Chaotic Good Elven Ranger. You cannot
get him to join if your NPC Reaction is 1-7. He is
hunting bandits. You can recruit him or dismiss him.
There is a good chance that he will battle Viconia
if they are both in the party.
RECRUITED: Spear, Short
Bow, Arrows (20), Studded Leather Armor,
3gp
Perdue's
short sword
Part
1 | Part 2* | Part
3
Kill the Gnolls and retrieve Perdue's sword. Return
it to him at the Red
Sheaf in Beregost.
Thalantyr
and Melicamp
Part
1 | Part 2*
Enter High Hedge AR3202 and
quickly talk to Thalantyr, this will stand down
his otherwise hostile golems. He
sells some useful
items.
He will
need persuading
that you
want
to trade
with
him so talk to him twice. If you have rescued Melicamp from Red
Canyons ensure you have taken a skull from a
skeleton outside (kill it first!). Talk to Thalantyr
and again if you already have the skull. Save the
game in case his spell goes awry. A strong party
can attack his Flesh Golems for experience, however,
doing so will provoke Thalantyr to defend his creations, which in turn
means you will no longer be able to buy his goods. *
SAVED MELICAMP: 2000
exp, Reputation +1
KILL GOLEMS: 4000 exp
KILL THALANTYR: 3000 exp, Quarter Staff, Adventurer's
Robe, Potion of Mind Focusing, Potion of Fire Resistance *
Spider
house
Watch out for a Huge or Giant Spider here. Enter
the house AR3201. Raid
the locked trunk.
LOOT: Aquamarine Gem
* items and/or changes are only available if you have installed
the DudleyFixes.
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