Durlag's
Labyrinth L1
Location code: AR0511
Next stop: Durlag's
Labyrinth Level 2
Non-respawning: Flesh
Golems, Greater Doppelgangers, Mustard Jellies,
Skeletons, Skeleton Warriors, (unique enemies)
Respawning: Battle Horrors,
Flesh Golems, Ghasts, Ghouls, Ogre Berserkers,
Phase Spiders, Wraith Spiders, Zombies
Sleep disturbed by: Ghasts,
Skeletons
Traps
Bewarned! The northernmost trap
between the lift chamber and the servant's quarters
is undetectable. You should either use Boots of
Speed or avoid travelling down the corridor altogether.
Single click the map to reveal the traps and hidden
doors.
Double-click the map to hide the traps and hidden
doors.
Hidden
doors
Lift chamber
Raid the NE barrel, SW barrel, W
barrel and a stash hidden at the top of a
metal pole at x 1484 y 1223.
LOOT: Mallet Handle, Wand of Monster Summoning, Arrows
of Biting (8), Arrows (20), Antidote (6), Potion
of Fire Resistance, Potion of Heroism, Potion of
Healing (3),
Potion of Insulation, Potion of Master
Thievery (2), Potion of Perception (4), [Protection from
Acid], [Protection from Electricity], 110gp
The
Warder: Pride
Talk to Pride. He offers a riddle to solve. Enter the
reading room. Click on the each of the four books. Cross
the corridor to the sword room and Durlag's Pride will
now be surrounded by a glowing field. The sword will
talk to you. Return to Pride.
REWARD: 2000 exp
The
Warder: Avarice
Talk to Avarice. He offers a riddle to solve. Enter
the treasure room. Collect the Glittering Beljuril Gemstone.
Return it to Avarice.
REWARD: 2000 exp
The
Warder: Fear
Talk to Fear. He offers a riddle to solve. Collect
the Mallet Handle from a barrel in this lift chamber.
Collect the Mallet Head from the Greater Doppelgangers'
room. Take both parts to the forge and click twice on
the anvil. Take the Gong Mallet to the trophy room and
click on the gong. Return to Fear.
REWARD: 2000 exp
The
Warder: Love
Talk to Love. He offers a riddle to solve. Collect
the Odd Looking Key from the treasure room. Enter the
lady's bedchamber and open the warded desk. Collect
the Switch for an Engine. Collect the Grapes from the
garment room. Enter the engine room and click twice
on the switch panel on the gantry. Enter the wine press
room and click twice on the press. You will obtain a
Bottle of Wine. Return it to Love and prepare
to fight as soon as you have claimed your reward.
REWARD: 4000 exp
Store room
Raid the two trapped and locked chests.
LOOT: Spear, Scimitar, Acid Arrows (16), Arrows
of Ice (15), Bolts of Lightning (20), Large Shield,
Potion of Perception, Potion of Master Thievery (2), Potion of
Absorption, Antidotes (4), [Hold Monster], 57gp
Forge
Raid the bowl shaped container and the barrel of
arrows.
LOOT: Sling +1, Heavy Crossbow, Composite Long
Bow, Acid Arrows (20), Arrows +1 (20), Arrows (40),
Bullets +1 (20),
Bolts +1 (40), Bolts (40), Darts of Stunning (20), Darts
+1 (20), Darts (40)
Bedroom
Raid the trapped and locked bedside cabinet.
LOOT: Arrows of Fire (20), Bolts +1 (20), Bullets
+2 (20), Darts of Wounding (15), Darts +1 (20), Potion
of Healing
(12), Potion of Cloud Giant Strength
Trophy room
Raid the large barrel.
LOOT: Throwing Axe (10), Potion of Healing (10)
Sitting room
Raid the trapped wardrobe.
LOOT: Broken weapon, Arrows (20), Oil of Speed
(2), Ruby Ring
Servants' quarters
Raid the barrel.
LOOT: Broken weapon, Bullets (20), Darts of Stunning
(10), [Identify] (2), Bloodstone Gem
Lady's bedchamber
Raid the trapped and locked chest and warded desk
(you will need the Odd Looking Key from the treasure
room to open it).
LOOT: Switch for an Engine, Arrows of Detonation (2),
Arrows (40), Bolts +1 (14), Bolts (40), Bullets +2
(5), Plate Mail +3, Potion of Heroism, Potion of Firebreath, Potion
of Master Thievery, [Confusion], [Feeblemind], [Chaos],
Bluestone Necklace, 72gp
Garment room
Raid the trapped drawers.
LOOT: Grapes, Dagger, Sling +1, Arrows (60), Bolts
(40), Bolts +2 (18), Darts (40), Elixir of Health,
History of Dambrath, [Mental Domination], 510gp
Treasure room
Raid the small pile and the large pile of treasure.
LOOT: Odd Looking Key, Glittering Beljuril Gemstone,
Morning Star, Composite Long Bow, Arrows +2 (20),
Arrows of Dispelling
(2), Arrows of Fire (20), Arrows of Ice (18), Acid Arrows
(10), Bolts +2 (20), Bullets +1 (30), Bullets +2 (11),
Darts +1 (20), Small Shield +1, Potion of Frost Giant
Strength, Pearl, Water Opal, Star Diopside Gem, Pearl
Necklace, 2137gp
Damaged room
Raid the trapped crate and the locked crate.
LOOT: Long Bow, Acid Arrows (12), Arrows (20),
Darts (10), Potion of Healing (4), History of King,
Silver Necklace
Library
Raid the two trapped bookcases.
LOOT: War Hammer, Bolts of Biting (11), Bullets
+1 (10), Helmet, Buckler, Potion of Hill Giant Strength,
History of the Drow, History of the Last Giants, History of the
Dragon Coast, History of King, [Minor Globe of Invulnerability],
[Monster Summoning III], [Cloudkill], Rainbow Obsidian
Necklace
Greater Doppelgangers' room
Raid the two trapped bookcases.
LOOT: Mallet Head, Flail, Halberd, War Hammer,
Heavy Crossbow, Darts (10), History of Cormyr, History
of Calimshan, History
of the Drow, [Monster Summoning II]
Four
Warders battle
As soon as the last of the riddles has been solved,
the final Warder you spoke to will transform into a
combatant and summon the other three Warders. Kill them.
Enchantments such as Bless, Chant, Defensive Harmony,
Haste and Protection from Evil help considerably. Fear
does not have any weapons or other items on his body
when he is killed. Collect the wardstone and click twice
on the lift to enter Level
2 of the Labyrinth.
REWARD: 10200 exp,
Level 1 Exit Wardstone, Bastard Sword, Battle
Axe, Short Sword +1, Helmet (2), Leather
Armor, Plate Mail Armor, Large Shield
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