DudleyFix

BG1 Mods: Scrolls and Wands

For the spell scrolls I have used the following rule about casting level, interpreting the rulebooks is fraught with minefields so if you strongly disagree with my interpretation and can back it up then please email!

Spell Level PC Level Scroll Casting Level
1 1 6
2 3 6
3 5 6
4 7 8
5 9 10

To download the completed mods go to the Completed Tweaks page.

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  1. DudleyFix's BG1 Fixes

Fixed version 3.0 mods

Amulets

23.11.04 Fixed AMUL01.ITM, DIALOG.TLK string 7371 Dialog Error

  1. Necklace of Missiles - range should be 70 ft.

Scrolls (Magic)

23.11.04 Fixed SCRL03.ITM, DIALOG.TLK string 17279 Dialog Error

  1. Protection from Acid - Smoketest suggests bringing the scroll in line with the 2e DMG manual by: Item Ability Target Type = Caster, Range = 1, Item Effect Target Type = Self, Value = 100, Modifier Type = Set (1), Time = 720.
    1. Can be targeted on the Caster only
    2. Acid Resistance is Set to 100%
    3. Duration is 12 turns
    4. Speed changed to 6 to reflect the reading speed

23.11.04 Fixed SCRL04.ITM, DIALOG.TLK string 17280 Dialog Error

  1. Protection from Cold - protection from magical cold is missing. Smoketest suggests bringing the scroll in line with the 2e DMG manual by: Item Ability Target Type = Caster, Range = 1, Item Effect Target Type = Party, Value = 100, Modifier Type = Set (1), Time = 480. Add Magic cold resistance bonus (75% if no save and 88% if save vs breath +6). The solution cannot match the DMG manual because of the limitations of the game engine. However this is an imaginative workaround.
    1. Can be targeted on the Caster, but affects entire Party
    2. Cold Resistance is Set to 100%
    3. Magic Cold Resistance is Set to 75% if no Save
    4. Magic Cold Resistance is Set to 88% if Save vs. Breath (?) with +6 Bonus
    5. Duration is 8 turns
    6. Speed changed to 3 to reflect the reading speed

23.11.04 Fixed SCRL05.ITM, DIALOG.TLK string 17281 Dialog Error

  1. Protection from Electricity - has a General name of "Scroll" despite other protection scrolls being called "Protection Scroll" - from Smoketest. Update string to 18094. Smoketest suggests bringing the scroll in line with the 2e DMG manual by: Item Ability Target Type = Caster, Range = 1, Item Effect Target Type = Party, Value = 100, Modifier Type = Set (1), Time = 72.
    1. Can be targeted on the Caster, but affects entire Party
    2. Electrical Resistance is Set to 100%
    3. Duration is 12 rounds
    4. Speed changed to 5 to reflect the reading speed

23.11.04 Fixed SCRL06.ITM, DIALOG.TLK string 17282 Dialog Error

  1. Protection from Fire - protection from magical fire is missing. Smoketest suggests bringing the scroll in line with the 2e DMG manual by: Item Ability Target Type = Caster, Range = 1, Item Effect Target Type = Party, Value = 100, Modifier Type = Set (1), Time = 480. Add Magic fire resistance bonus.
    1. Can be targeted on the Caster, but affects entire Party
    2. Fire Resistance is Set to 100%
    3. Magic Fire Resistance is Set to 100%
    4. Duration is 8 turns
    5. Speed changed to 8 to reflect the reading speed

23.11.04 Fixed SCRL07.ITM, DIALOG.TLK string 17283 Dialog Error

  1. Protection from Magic - Smoketest suggests bringing the scroll in line with the 2e DMG manual by: Item Ability Range = 1, Item Effects: Casting failure Modifier Type = Set (1), Target Type = Self, Value = 100, Time = 180. A duplicate Casting failure effect exists.
    1. Can be targeted on the Caster only
    2. Reader's Casting Failure is Set to 100%
    3. Duration is 3 turns
    4. Speed changed to 8 to reflect the reading speed

23.11.04 Fixed SCRL08.ITM, DIALOG.TLK string 18098 Dialog Error

  1. Protection from Poison - Smoketest suggests bringing the scroll in line with the 2e DMG manual by: Item Ability Target Type = Caster, Range = 1, Item Effects: Target Type = Self, Time = 72.
    1. Can be targeted on the Caster only
    2. Duration is 12 rounds
    3. Speed changed to 3 to reflect the reading speed

23.11.04 Fixed SCRL09.ITM, DIALOG.TLK string 17285 Dialog Error

  1. Protection from Undead - Smoketest suggests bringing the scroll in line with the 2e DMG manual by: Item Ability Target Type = Caster, Range = 1, Item Effects: Target Type = Self, Time = 480.
    1. Can be targeted on the Caster only.
    2. Duration is 8 turns
    3. Speed changed to 4 to reflect the reading speed

23.11.04 Fixed SCRL15.ITM, DIALOG.TLK string 17286 Dialog Error

  1. Protection from Petrification - The "Lighting Effects (141)" item effect incorrectly uses Effect 10 "Antidote" instead of Effect 14 (Abjuration Water) like the other protection scrolls use. Smoketest suggests bringing the scroll in line with the 2e DMG manual by: Item Ability Target Type = Caster, Range = 1, Item Effects: Target Type = Party, Time = 120.
    1. Can be targeted on the Caster, but affects entire Party
    2. Party is immune to Petrification attacks
    3. Duration is 2 turns
    4. Speed changed to 5 to reflect the reading speed

24.11.04 Fixed SCRL1B.ITM

  1. Aganazzar's Scorcher - has a casting range of 15 instead of 60.

24.11.04 Fixed SCRL1E.ITM

  1. Dispel Magic - has a casting range of 60 instead of 120.

24.11.04 Fixed SCRL1F.ITM

  1. Flame Arrow - has a casting range of 60 instead of 120.

24.11.04 Fixed SCRL1G.ITM

  1. Fireball - has a casting range of 40 instead of 120; Power should be 0.

06.01.05 Fixed SCRL1H.ITM

  1. Haste - has a casting range of 15 instead of 120.

24.11.04 Fixed SCRL1I.ITM

  1. Hold Person - has a casting range of 35 instead of 120.

24.11.04 Fixed SCRL1K.ITM

  1. Lightning Bolt - has a casting range of 50 instead of 120.

24.11.04 Fixed SCRL1L.ITM

  1. Monster Summoning I - has a casting range of 20 instead of 120.

24.11.04 Fixed SCRL1O.ITM

  1. Slow - has a casting range of 25 instead of 120; Ability Target type should be Any point within range.

24.11.04 Fixed SCRL1P.ITM

  1. Skull Trap - has a casting range of 15 instead of 60.

24.11.04 Fixed SCRL1S.ITM

  1. Dire Charm - has a casting range of 35 instead of 120.

18.11.04 Fixed SCRL1T.ITM

  1. Ghost Armor - should be cast at level 8.

18.11.04 Fixed SCRL1U.ITM

  1. Confusion - has a casting range of 35 instead of 120. Ability Target type should be Any point within range. Should be cast at level 8.

18.11.04 Fixed SCRL1V.ITM

  1. Dimension Door - has a casting range of 180 instead of 240. Should be cast at level 8.

18.11.04 Fixed SCRL1Y.ITM

  1. Improved Invisibility - should be cast at level 8.

18.11.04 Fixed SCRL1Z.ITM

  1. Minor Globe of Invulnerability - should be cast at level 8. Effect target should be Self.

24.11.04 Fixed SCRL2A.ITM

  1. Monster Summoning II - has a casting range of 35 instead of 120. Should be cast at level 8.

24.11.04 Fixed SCRL2D.ITM

  1. Animate Dead - has a casting range of 35 instead of 30. Should be cast at level 10.

24.11.04 Fixed SCRL2E.ITM

  1. Cloudkill - has a casting range of 60 instead of 40. Casting level should be 10.

24.11.04 Fixed SCRL2G.ITM

  1. Monster Summoning III - has a casting range of 100 instead of 120. Casting level should be 10.

16.11.04 Fixed SCRL3G.ITM

  1. Vocalize - Cast at level should be 6.

04.12.04 Fixed SCRL5E.ITM

  1. Champion's Strength - casting level should be 10. Range should be 30.

04.12.04 Fixed SCRL5F.ITM

  1. Chaotic Commands - casting level should be 10.

18.11.04 Fixed SCRL5G.ITM

  1. Remove Curse - should be cast at level 8.

24.11.04 Fixed SCRL5H.ITM

  1. Emotion - has a casting range of 40 instead of 120.

24.11.04 Fixed SCRL5I.ITM

  1. Greater Malison - has a casting range of 40 instead of 60. Casting level should be 8.

24.11.04 Fixed SCRL5J.ITM

  1. Otiluke's Resilient Sphere - has a casting range of 40 instead of 60. Casting level should be 8.

18.11.04 Fixed SCRL5K.ITM

  1. Spirit Armor - has a casting range of 3 instead of 1. Target type should be Caster. Effect target should be Self. Should be cast at level 6.

24.11.04 Fixed SCRL5L.ITM

  1. Polymorph Other - has a casting range of 40 instead of 120. Casting level should be 8.

27.01.05 Fixed SCRL5M.ITM

  1. Polymorph Self - casting level should be 8. Effect target should be Self. Price increased to 1200 as the spell is significantly improved.

24.11.04 Fixed SCRL5N.ITM

  1. Domination - has a casting range of 40 instead of 120. Should be cast at level 10.

24.11.04 Fixed SCRL5O.ITM

  1. Hold Monster - has a casting range of 45 instead of 120. Should be cast at level 10.

24.11.04 Fixed SCRL5P.ITM

  1. Chaos - has a casting range of 45 instead of 120. Should be cast at level 10.

24.11.04 Fixed SCRL5Q.ITM

  1. Feeblemind - has a casting range of 45 instead of 120. Should be cast at level 10.

04.12.04 Fixed SCRL61.ITM

  1. Cure Critical Wounds - casting level should be 10.

04.12.04 Fixed SCRL62.ITM

  1. Flame Strike - casting level should be 10. Range should be 120.

04.12.04 Fixed SCRL63.ITM

  1. Raise Dead - casting level should be 10. Range should be 90.

24.11.04 Fixed SCRL66.ITM

  1. Grease - Cast spell Ability Target should be Preset target. Casting range should be 30.

14.11.04 Fixed SCRL67.ITM

  1. Armor - 1st Ability Target type should be Living actor.

14.11.04 Fixed SCRL69.ITM

  1. Charm Person - has a casting range of 60 instead of 120.

14.11.04 Fixed SCRL70.ITM

  1. Color Spray - has a casting range of 30 instead of 10. Ability Target type should be Any point within range.

24.11.04 Fixed SCRL71.ITM

  1. Blindness - has a casting range of 30 instead of 120.

14.11.04 Fixed SCRL75.ITM

  1. Identify - should be cast at level 6.

14.11.04 Fixed SCRL77.ITM

  1. Magic Missile - has a casting range of 50 instead of 120. General name identifies the spell and should be "Scroll": string 7222.

14.11.04 Fixed SCRL78.ITM

  1. Protection From Evil - changed ID'd description to string 12201 for consistency.

24.11.04 Fixed SCRL81.ITM

  1. Sleep - has a casting range of 60 instead of 90.

24.11.04 Fixed SCRL83.ITM

  1. Chromatic Orb - has a casting range of 50 instead of 90.

24.11.04 Fixed SCRL89.ITM

  1. Horror - has a casting range of 40 instead of 75.

24.11.04 Fixed SCRL91.ITM

  1. Knock - has a casting range of 20 instead of 120.

24.11.04 Fixed SCRL93.ITM

  1. Luck - has a casting range of 15 instead of 30.

16.11.04 Fixed SCRL94.ITM

  1. Resist Fear - Ability target type should be Any point within range.

24.11.04 Fixed SCRL95.ITM

  1. Melf's Acid Arrow - has a casting range of 6000 instead of 120.

24.11.04 Fixed SCRL97.ITM

  1. Stinking Cloud - has a casting range of 40 instead of 90.

16.11.04 Fixed SCRL98.ITM

  1. Strength - has a casting range of 20 instead of 1.

24.11.04 Fixed SCRL99.ITM

  1. Web - has a casting range of 40 instead of 90.

Wands

23.11.04 Fixed WAND02.ITM, DIALOG.TLK string 17287 Dialog Error

  1. Wand of Fear - is missing +2 saving bonus in its description. Duration should be 36 secs not 100 secs. Description should specify a requirement for a minimum of 9 intelligence. The range should be 60 ft. Power of Effects should be 6.

24.11.04 Fixed WAND03.ITM, WAND12.ITM, DIALOG.TLK string 17652 Dialog Error

  1. Wand of Magic Missiles - power of Effects should be 6. Range should be 120 yards. Description should specify a requirement for a minimum of 9 intelligence.

23.11.04 Fixed WAND04.ITM, DIALOG.TLK string 17653 Dialog Error

  1. Wand of Paralyzation - power of Effects should be 6. Description should specify a requirement for a minimum of 9 intelligence. Range should be 60 ft. Duration should be 20 rounds.

23.11.04 Fixed WAND05.ITM, DIALOG.TLK string 17654 Dialog Error

  1. Wand of Fire (Fireball) - damage abilities should be 3D5+3 (no save) and 3D5+3 (save). Range should be 160 ft (set to 120). Description should specify a requirement for a minimum of 9 intelligence. Power should be 6. (Agannazar's Scorcher) - range should be 60 ft. Power should be 6. Damage should be 3D6 (no save).

23.11.04 Fixed WAND06.ITM, DIALOG.TLK string 17655 Dialog Error

  1. Wand of Frost - appears to be a combined icy version of a Wand of Fire: damage should be 3D5+3 (no save) and 3D5+3 (save vs wands). Description should specify a requirement for a minimum of 9 intelligence. Range should be 60 ft. Power should be 6.

24.11.04 Fixed WAND07.ITM, DIALOG.TLK string 17656 Dialog Error

  1. Wand of Lightning - damage should be 5D6+6 (save). Range should be 100 yards (set to 120). Description should specify a requirement for a minimum of 9 intelligence. Power should be 6.

24.11.04 Fixed WAND08.ITM, DIALOG.TLK string 17657 Dialog Error

  1. Wand of Sleep - description should specify a requirement for a minimum of 9 intelligence. Power should be 6. Range description should be 30 yards. Duration should be 3 turns (description amended).

24.11.04 Fixed WAND09.ITM, DIALOG.TLK string 17658 Dialog Error

  1. Wand of Polymorphing - has a range of 1 but should probably be 40 (Polymorph Other range) or 60 (common range of wands) - from Idobek. Has both stacking (inc/dec) and absolute casting failure effects - from Smoketest. Description should specify a requirement for a minimum of 9 intelligence. Power should be 6. Effect should be Permanent.

23.11.04 Fixed WAND10.ITM, DIALOG.TLK string 19034 Dialog Error

  1. Wand of Monster Summoning - description should specify a requirement for a minimum of 9 intelligence. Range should be 40 yards. Power should be 6. Duration should be 54.

24.11.04 Fixed WAND11.ITM, DIALOG.TLK string 19043 Dialog Error

  1. Wand of the Heavens - damage should be 3D7+3 (no save) and 3D7+3 (save). Description should specify a requirement for a minimum of 9 intelligence. Range should be 60 yards. Power should be 6.

 

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